Overiew
This page explores the parameters defining the nature and behavior of collision objects in our impact analysis. The goals of this investigation are listed below.
Gain a better understanding of the real life representation of the collision objects in order to accurately model their behavior in collision scenarios
Verify the size, geometry and material of collision objects and ensure they meet ASC regulations
Re-evaluate contact types and fixed supports used in the current simulation setup
Propose new simulation setups that can model the behaviour of the chassis and collision objects more realistically
Ensure models are sufficiently constrained and can be solved by running test cases in Ansys
Left To Do:
double check the automatic contacts in the current model
finish defining set up cases
run in ansys
compare to existing results (stresses, model behavior)
ideal result = lower stresses but still realistically modelled
1.0 ASC Regulations Regarding Collision Objects
Relevant regulations and figures are listed below.
1.1 Collision Object Specifications Based on ASC Regulations
Specifications for collision objects based on regulation are summarized in the table below.
Collision Object | Ref. ASC Regulation | Area of Contact | Real-Life Representation |
---|---|---|---|
Front bar | 10.3.A.8 | 100 mm x 600 mm (350 mm above ground) | Bumper (see F.3.3) |
Side bar(s) | 10.3.A.8 | 100 mm x 600 mm (350 mm above ground) | Bumper (see F.3.3) |
Top Object (“pucks”) | 10.3.A.8 | 150 mm diameter | Ground (rollover) |
Walls (Rollover Analysis) | F.3.3 | Not specified | Ground |
1.2 Current Collision Objects Setup:
This page summarizes all collision scenario cases: MS14 Simulations Overview
Information on our current collision objects setup is summarized in the table below.
Object | Dimensions | Material | Notes |
---|---|---|---|
Front Bar | 100 mm x 1850 mm | All collision objects are currently structural steel. |
|
Side Bar | |||
Top Objects (“Pucks”) | 150 mm diameter |
| |
Walls (rollover analysis) | 2000 mm x 2000 mm |
|
- We should consider adding and running simulations involving the following objects/scenarios:
1) Front and side 100 mm x 600 mm objects *
2) Top “puck” objects.
Note: there is a separate file (named “extra sims”?) that already includes these objects, but the simulation file has been corrupted.
* location of this shorter bar is important (centered? offset?) - We should also investigate material selection for the collision object to more accurately model the behaviour of the real objects they represent.
For example, the bars representing bumpers can be either steel or alumnum.
2.0 Ansys Contact Types and Behaviours
https://www.mechead.com/contact-types-and-behaviours-in-ansys/
The current model set up uses the Bonded contact type between collision objects and the chassis tubes.
A table summarizing contact types in ansys is shown. More details on the options are summarized in the drop down below.
- We should use the Frictionless contact type between the collision objects (bars, pucks, walls) and chassis.
This constraint models basic unilateral contact and will allow for deformation of both bodies and gaps to form between them. However, we should be careful with sliding. Additional constraints are required to fully contain the movement of the chassis and ensure the simulation can be solved.
3.0 Model Setup
3.1 Existing Set-up
See this page for details on the current Ansys Workbench Setup: MS14 Workbench Setup
“11. Add a fixed support to the back face of your impact object”
“12. Add acceleration to your model, in the direction away from the impact object. For every G of force you want to simulate, add 9.8m/s^2 to acceleration (i.e. for 5Gs, acceleration should be 49m/s^2).”
3.2 Front/ Side Bar Collisions Setup
Case 1: Front/Side Bars - V1 | |
---|---|
Accelerating/Fixed Body |
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Fixed Support |
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Contact Type |
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Constraints (motion) | |
Object Material |
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Loading | |
Notes |
3.3 Rollover (Wall) Collisions Setup
Case 2: Rollover Walls - V1 | |
---|---|
Accelerating/Fixed Body |
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Fixed Support | |
Contact Type | Frictionless |
Constraints (motion) | |
Object Material | explore? |
Loading | |
Notes |
3.3 Top (Pucks) Collision Setup
Case 3: Rollover Pucks - V1 | |
---|---|
Accelerating/Fixed Body |
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Fixed Support | |
Contact Type |
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Constraints (motion) | |
Object Material | explore? |
Loading (magnitude and direction) |
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Notes |
4.0 Simulation Results
Show results based on setups defined in 3.0
take note of any modifications / iterations required
4.1 Case 1 Results
Version | Changes/Notes | Result (images) |
---|---|---|
V1 | ||
4.2 Case 2 Results
Version | Changes/Notes | Result (images) |
---|---|---|
V1 | ||
4.3 Case 3 Results
Version | Changes/Notes | Result (images) |
---|---|---|
V1 | ||
5.0 Other Resources:
Ansys static structural: ANSYS - Static Structural Analysis
analysis settings
types of loads
types of supports
types of results