Onboarding Project Instructions
Hey there and welcome to Interiors once more! If you’re here, you’re probably about to start the BOT onboarding project we started running back in the S20 term!
Why this project? Well, it’s to help us understand what you currently know (knowledge + skills) and where your interests may lie! This should also hopefully you select the project you’d like to tackle this term!
Roles
Product Manager (vs Project Management)
Mechanical Designer
Fabricator
Industrial Designer
Human Factors
Creative (artistic)
Instructions
Breaking down the problem
Get a solid understanding of what the problem is that you are trying to solve. This could include anything from web research to interviewing people → keep in mind that you only have about a week and a bit to do this project and you don’t want to spend a ton of time on this section!
Break down the process and refer to research findings to ensure you understand the user, understand the why. Also, bring up any key info.
2. Rough Designs
(something that may have been a ‘dumb' idea at the beginning might be your final one so sketch out EVERYTHING)
Add some more details and finalize which sketches and features you’d like to move forward with
(optional) Having a 3D model or final render always helps to better communicate your design
3. Prototype (If you have time)
Up to you how you want to prototoype!
3. Test? (If you can)
Will most likely not be doable for many of you (please don’t risk your safety to do in-person testing)
4. Presentation (for next Saturday, September 26)
References
Figma for S2020 sketches → https://www.figma.com/file/bMKgxxAaUY6I6YIYWNOUY9/Handwashing-Project?node-id=0%3A1
S2020 onboarding project presentations: