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Here are some sketches and some explanation as to the ideas we generated

SketchDescription
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Handle Ideas

  • Top Handle → Handle is attached to the top of the car (preferably the chassis or a sturdy part of the car that can take the stress)


Concerns / Questions

  • Can we attach anything to the chassis?
  • What are the most structurally stable parts of the interior?
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Step Ideas

  • External Step (as simple as a wooden plank / brick) → The extra step will help shrink the size of the gap users need to step over to enter the car
  • Built-In Step → MSXII has a flat piece below the door that looks like a step but is not sturdy enough.  Are there possibilities for MSXIV to have a sturdier step that can withstand at least half a persons' weight?


Concerns / Questions

  • Will there be a flat piece below the door of MSXIV?

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Adjustable Steering Wheel

  • Change Angle → Users can move the steering wheel upwards when not in use so that it is not in the way when they are climbing in/out of the car.  In the mockup, the steering wheel juts out very far and upon entering/exiting, the driver makes physical contact with it


Concerns

  • Can the angle of the steering wheel be adjusted or only the length?
  • Will this affect the Chassis/steering design from a mechanical/dynamics standpoint (believe the dynamics team worked on Steering)

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Seat that can extend some length out of the car for better egress. Perhaps using the same adjustment mechanism that moves seats forward/backward in normal cars but designed for lateral movement.

seat cushion slides out instead of whole seat

Concerns

  • may have to build into chassis


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Rotating seat cushion

  • simple solution to implement since the whole set does not need to rotate

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Handle on roof, same as what regular cars have.

Con: may not be able to secure properly to ceiling


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Idea Selection:

These are the top 3 ideas we'll be pursuing

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