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Welcome to Interiors

Hi! And welcome to interiors. We're a small, diverse team responsible for the design, manufacture, and execution of MSXIV's interior. This includes everything from ergonomics to driver ventilation to interior material selection. If you are interested in designing good-looking, functional, user-facing products then this is the subteam for you!


If you're new here, this page should cover just about everything you need to get started!

Talk to you soon!

-Adrian (@Adrian on slack)


Meet the Team

As of the S2020 term (this term), we've made some more drastic changes to how teams are structured. Subteams will be lead by both a technical lead (responsible for the actual design and engineering work) and a project manager (PM for short, responsible for keeping the project running successfully and on-time). Individual projects within the interiors team (i.e dashboard design) will be assigned to interiors team members like you (also known as directly responsible individuals, or DRI's for short)!


Interiors Technical Lead - Adrian Au

About Me:

Profile photo for Adrian

I was born and raised in the town of Brockville, ON about an hour east of Kingston, ON. I 've got have a younger brother who is in his 3rd year of Commerce at Queens and my parents are both family doctors. I grew up speaking only English so I'm way more fluent in French than Cantonese. Heck, my Spanish and German (which I only picked up from travelling) is even better than my Canto.

I just finished my 3B term in Mech. Eng. and am currently on a co-op term in Waterloo (not actually working atm). I've been on the team since 2017 where I did a lot of work with composites and the aerobody for MSXII. I'm interested in industrial design and product design and have done my last few co-ops at Ecobee, North, and ATS. My dream job would be running my own start-up where I get to tackle important global problems by applying my engineering and design skills. I love a well-brewed cup of coffee, working with my hands, and watching the latest This Old Tony video.


Interiors PM - Kristen Shiozaki

Interiors DRI for Advanced Manufacturing - 

Interiors DRI for Door Panels - 

Interiors DRI for Dashboard - 

Interiors DRI for Seatbelts -

Interiors DRI for ... - 



How We Get Stuff Done

Given that campus is not accessible atm, 

General Meetings - where the entire solar car team is present (Wednesdays at 7:30pm EST)

Interiors Team Meetings - just the interiors team is present (Saturdays at 3:00pm EST and Wednesdays at 9:00pm EST)


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Problem

Problem Statement

Design and bring to manufacture an interior space for MSXIV which maximized the practicality score of the vehicle during competition while not limiting usability or comfort. Historically, solar cars have been an efficiency-first endeavor which does not put much precedent on the occupants' comfort. MSXIV's interior design shall strive to be a balance between form and function. 

Goals 

Maximize practicality score at competition, increase ease in sponsorship, expand areas of interest for recruitment and maintain a user-focused design.


The 3 pillars of interiors should be:

  • Minimalistic scoring-focused design
  • Strategic feature inclusion
  • Designing for ease of manufacturing and implementation
Constraints Regulations Refer to ASC and WSC occupant regulations
Criteria 

4-occupant vehicle

Able to fit 95th percentile driver (modified rear occupants)

Minimize cost

Maximize practicality


Scope


Activity
Must have
  • Safety measures for chassis, aero, driver controls (padding, lights, sounds). 
  • Clear Visibility to exterior
  • 4 seats - 1 Driver, 3 Passenger
  • Lightweight, Ergonomic Seats
  • Driver interface
  • Storage space
  • Aesthetic Design
  • Ventilation
  • Comfort Features (Cup Holders...)
  • Driver Controls
  • Seat belts
Nice to have
  • Easy of Manufacture 
  • Cover all chassis members
  • Lightweight interior paneling 
  • Cover all wiring
  • USB chargers
  • Minimalist Design
  • Minimalist Driver Console
  • Sound system
Not in scope